The fable of the Chicken and the Pig is used to illustrate the differing levels of commitment from project stakeholders involved in a project. The basic fable runs:
A Pig and a Chicken are walking down the road.
The Chicken says: “Hey Pig, I was thinking we should open a restaurant!”
Pig replies: “Hm, maybe, what would we call it?”
The Chicken responds: “How about ‘ham-n-eggs’?”
The Pig thinks for a moment and says: “No thanks. I’d be committed, but you’d only be involved.”Damn, that’s a lot fucking darker than I’d thought it’d get on reading the title of the fable.
I think it’d be rarer to find a fable that wasn’t dark.
It was actually in my management textbook XD
I heard of it from a Reddit comment about an easter egg location in Diablo 3 called “The Fowl Lair.” It’s filled with chickens and a single Greasy Pig.
I know it’s not the point, but I love the completely arbitrary bit where they’re walking down a road together, and has absolutely no bearing on anything the happens.
It has one bearing: it puts them in the same location together
He already did the hard part! Why won’t you lazy fucks implement his great ideas?
It is, in fact, very easy to code a game!
from pygame import game game.load_player() game.load_enemies() game.load_audio() game.run()
I’m glad that there’s no micro transactions nor loot boxes.
That’s in
game.load_dlc()
we opted not to include that until our game is already beloved on steam.Make sure to add mandatory EGS accounts later.
I’m writing this down. Fuck, my first game!!!
And sign this NDA and I keep 95% since it was my idea!
As a software dev who’s participated in a couple of game jams and several group projects,
- I’d say that anyone that claims to be a designer but has no programming experience is typically incompatible with any project
- and it’s due to the disconnect of understanding just how difficult it can be to translate certain design tasks into functional code
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Okay so step one is you’re gonna download Scratch
You have to put
/s
in the end, because people in this day and age can no longer recognize sarcasm, probably because we all spend way too much time on the Internet.
It’s like scope creep, but where the demanding client is also your boss/coworker.
Not to mention that an idea is not a game, not even conceptually. There’s a reason it’s called game design and not game turn-idea-into-code.
- I’d say that anyone that claims to be a designer but has no programming experience is typically incompatible with any project
No joke, I once met a guy like this in an indie game developers meetup, and on top of that he was extremely vague about his idea because he told everyone he once managed to get a coder on board and “that rat wanted to take advantage of him and his idea”, literally.
I had a guy whose pitch was “Ok, you’re the president.”
That was the game idea. The whole thing.
I’m picturing Microsoft flight simulator but for politics. I’m in.
Oh god have had people try this exact thing with me before.
I got asked by a team of first timers who have never done any professional coding or design if I wanted to chip in on a competitive MMOFPS they want to make.
That’s not going to happen. Between the rise of cheating, the insane hardware and optimization requirements of an MMOFPS, the general lack of interest in the genre (most have died due to low player counts), and the sheer amount of time and effort involved in designing and balancing the game even after it’s largely feature complete? Forget it, I’m better off buying lottery tickets than hoping for anything to come of that.
It’s got some real scientifically based dragons vibes.
The same damn attitude of some “open source” projects looking for free labor, as if paid labor isn’t exploitative enough