Meanwhile, this was a feature on KDE-land since Klipper, which goes back (as far as I know and if I remember well) to KDE 3 or sooner.
Meanwhile, this was a feature on KDE-land since Klipper, which goes back (as far as I know and if I remember well) to KDE 3 or sooner.
I’m not fully sure what the intent of the joke is, but note that yes, it’s true that a header typically just has the prototype. However, tons of more advanced libraries are “header-only”. Everything is in a single header originally, in development, or it’s a collection of headers (that optionally gets “amalgamated” as a single header). This is sometimes done intentionally to simplify integration of the library (“just copy this files to your repo, or add it as a submodule”), but sometimes it’s entirely necessary because the code is just template code that needs to be in a header.
C++ 20 adds modules, and the situation is a bit more involved, but I’m not confident enough of elaborating on this. :) Compile times are much better, but it’s something that the build system and the compilers needs to support.
Klipper was entirely a different program, process, etc. that was using the system tray. Nowadays it seems to be a plasmoid in the system tray. How can that be less of a UNIX philosophy than the Windows alternative? Because it’s developed by the same community that makes the shell? That doesn’t make sense to me.