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Joined 1 year ago
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Cake day: July 14th, 2023

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  • You can pretty much boil it down to Liberalism is capitalist, leftism isn’t (although where the line is depends who you ask and how left they are).

    The confusion mostly comes from from conservative neoliberals lumping social liberals in with the left, even though they’re only separated by a philosophical debate on what “individual freedoms” are and if they’re more important than a completely unregulated economy or not.




  • I have a chronic condition that requires expensive medication. Every. Single. Year. I have to fight insurance to renew the prescription. I went without for months the first time and ended up needing a far more expensive surgery to fix the damage it caused. I was already pretty left-leaning before my diagnosis, but now I don’t believe there is any justification for private anything in healthcare. It’s a completely morally bankrupt business to be making money off of people’s unavoidable suffering.


  • Ibuprofen probably isn’t stable for a decade. Then again, apparently no one knows for sure! Studies pick an arbitrary amount of time to test and then call that the shelf life if it remains usable. So far it doesn’t seem anyone has had the patience to test the absolute shelf life of ibuprofen


  • Those are a big part of it, it’s also that our brain chemistry interacts with stimulants differently.

    One of the major effects of stimulants is the increase in availability of dopamine. The under-stimulated feeling comes from a lack of dopamine due to the reward system not functioning properly in ADHD. When the stimulant forces a release of dopamine it’s not as “stimulating” to an ADHD brain that didn’t have much dopamine to begin with, whereas a neurotypical person experiences a huge abundance of dopamine and feels incredibly stimulated and energized.


  • That’s fair, I honestly haven’t used it in a while and forgot the real usage of unsafe code. As I said to another comment, it is a really rough language for game dev as it necessitates very different patterns from other languages. Definitely better to learn game dev itself pretty well first in something like C++, then to learn Rust separately before trying game dev in Rust.



  • The biggest reason is that it’s much harder to write prototype code to test out an idea to see if it’s feasible and feels/looks good enough. I don’t want to be forced to fully plan out my code and deal with borrowing issues before I even have an idea of if this is a good path or not.

    There are options for this with Rust. If you wanted to use pure Rust you could always use unsafe to do prototyping and then come back and refactor if you like it. Alternatively you could write bindings for C/C++ and do prototyping that way.

    Though, I will say that this process gets easier as you gain more experience with Rust memory management.