

BRAIN: “You are tasked to consider the evidence, and whether it proves BEYOND a reasonable doubt: whether my client is undateable. Is my client… a perfect man? No-”
ME: “She can kill me, yeah.”
BRAIN: “You are tasked to consider the evidence, and whether it proves BEYOND a reasonable doubt: whether my client is undateable. Is my client… a perfect man? No-”
ME: “She can kill me, yeah.”
More than cool, add in other enhancements and most 3D games don’t need a remaster that will most likely be bloated data-wise.
Particularly when it comes to vertex colors (see Spyro’s skyboxes) rendering at modern res immaculately, upselling into photorealism is just throwing out the smartest and most unique thing the game had.
If everybody could get insulin (even if they stock shelves or got laid-off from a tech/gig company), that’s when it’s a Joseph Stalin.
I mean yeah, that’s the problem. It’s a beautiful world… FOR YOU. Just like how dating sites exist, but that doesn’t mean they work for everybody.
I mean that would lower the bar for the activity itself (+multitasking), though I am not gonna buy or use a service and I suspect audiobooks are likely a big chunk of data too (esp. if uncompressed).
Unless speech synthesis is something that could work well here (assuming decent voice, I don’t mind older tech like DECtalk or macintalk that sounds better than some newer offline TtS options). Even that seems like it’d need some community effort, though (like manual phoneme editing).
So I’m not sure on that one. Probably not going to look into it.
For world-building, I liked Farscape for the Leviathans. One stretch of hell aside, it is a much better interpretation of biomechanical life than the standard dreary tubes-and-brain-only of most media (that is if they can even properly tell the difference between a cyborg and a robot). So that has really shaped my view on it, I’d want more microbiomes (and connection with other types of living cells) not less.
I probably wouldn’t do copies though, original brain is my priority. I would really need to trust/respect the organization requesting it, it’d need a really good reason, and I’d need assurances.
Long known but never read that series though, I have aphantasia (on top of other things) so am not much of a reader.
I mean sure.
It’s just escapism on my part. And if we’re honest, with whoever would do it with today’s technology it would probably turn out the same way. EDIT: Schrödinger’s brain
I’m just looking for a way to get my brain preserved and out of here 🧠 🤖
After seeing the bird-flu cows story, I made this reference:
“There are things you must know. The village is dying; the signs are everywhere. Withering crops… dying brahmin… …sick children.”
Particularly because of the other headline about the outbreak of measles in Texas (children) and multiple possible interpretations with crops (not getting picked due to deportation/fears of workers, forced dam release onto fields, drought/heat/fires)
<Scientists holding their ears to the ground>
I’ve been curious how this sort of editor would work for non-game code
I mean software is just a game that isn’t a game, and Godot does do a decent job of it. on !Godot@programming.dev somebody recently posted* a note-taking app and someone in the comments linked to an article about Godot for GUI software development.
Bindings are nice too, and as a mostly-non-coder I’ve actually done a small sample program with Godot+Nim-lang. In a similar vein, there is Raylib (which has lots of bindings options) and paired with rGuiLayout you might get something going.
I tried a Qt editor once and it seemed a bit clunky to me, then some simple toolkits that I think have a better experience despite lacking an editor (though lack of dynamic text scaling is probably an issue here, at least it was for me as I wanted unicode symbols for a text-centric application).
TUI applications are a fun idea too, though viable ideas are chicken-and-egg for me so I’ll probably just stick to Godot if I make anything.
like working in Godot and having nodes to organize behaviour but written scripts to implement it
That was the intent with Godot’s (3.X) implementation of VS (Visual Scripting) but I think most people didn’t like it (thus why it was gone in 4.X). The major flaw with that idea is that programmers probably don’t want to work on VS and… is it really better than just components with exported script variables and either way well-documented code (especially with gdscript)? Also communication on desired effects.
VS should be easy for beginners, if it fails at that a huge amount of people who aren’t in a team will find it to be useless. For comparison, UE’s Blueprints are usually what people point as better than Godot’s VS (which failed at discoverability due to lower-level workflow and IIRC wasn’t fleshed out with organization either), so this wasn’t strictly a problem with the idea of VS.
There are 3rd-party things now (Orchestrator, also Block Coding which generates gdscript) that might work better, though I don’t know.
For me, I think it’s that most common-language things that I happen to look at are 500-line+ with non-obvious short names (initialisms? might be an issue with low-level). Some of it might be down to optimization or language features/requirements, or not using libraries. Though I also don’t hate whitespace so it may just be my brain.
The other side of the coin is that interpreted languages (being more readable) are slower(+single-threaded) and have other limitations/issues. I have some hope that Python’s update with JIT and no-GIL may change that, but integrating it into other tools is still an issue so I haven’t looked into it.
The one language that has clicked for me is Nim-lang (compiles-to-C, interop). I haven’t done enough real projects, but I like the syntactic sugar and UFCS. Not sure if that’s the best way to say it, but it’s like the options that exist can be used to make code more concise. Something that seems small like how you can write conditions or loops can make a big difference.
Detective
I actually was going to say something like that but got bored with it. I’d rather watch NWAR again for the detective puns.
The name’s Diff… Diff Fective.
You think I’m Abe Normal? No, but I have a lot of respect for them, really pushing the meta strategy further than ever.
I’m built diffefectively 🫠
As someone untreated (and shut-in), the grass isn’t green here either. I don’t know what the here-and-now alternative is, especially as a well-understood and very-effective med that can be taken irregularly is probably an exception rather than the norm (esp. for something serious/underlying).
If somebody finds a combo of meds that makes them more-than-somewhat functional I think that’s great, I don’t care how you try to frame it. I’m probably not surviving any sort of collapse either, not that I’d even want to. (someone on meds might do better if they can taper off)
I take more issue with the cost and hoops of the US health-insurance system (+other stuff like transportation). It’s a failure even by “pick two” standards… if it’s “you try this first” or 4 appointments for testing/specialists before one step is made it would be much better if bureaucracy weren’t also an issue.
Specifically with the gov’t imploding now (and the impending rug pull) I’m not sure what I could ever do unless there was a real chance someone will let me be a test subject for physical brain preservation (and they’d move my brain some other not-imploding country).
Go into a local field and tame a wild horse??? Probably healthier that way anyways (all-natural, soul-bond)
OP, is this you?